About C.Rhodes

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So far C.Rhodes has created 65 blog entries.

Combot: Low Poly Model

For this brief I was asked to create a low poly model in Maya and animate it. Here is the concept for my model, based on a mix of Iron Man, iRobot and Robocop. This character would be used in low poly games for the Wii, iPhone, iPad, Nintendo DS, Sony PSP etc.We were given [...]

By |2016-11-18T12:01:40+00:00January 17th, 2011|3D Modeling, Character, Personal Work|Comments Off on Combot: Low Poly Model

VFX: DMZ

This video is based on the Vertigo graphic novel DMZ which is written by Brian Wood. It was created using vector illustrations in Illustrator taken from scans of the comic, which were then taken into After Effects and animated. The 3D model of Manhattan was created inside Maya using a map of New York to get the overall layout. The basis [...]

By |2016-11-18T12:01:40+00:00November 14th, 2010|Illustration, Motion Graphics, Personal Work, VFX|Comments Off on VFX: DMZ

iDance Animation

The video above was made in 2009 using Maya, during the first year of my degree. The brief behind it was to take two inanimate objects and bring them to life. I decided upon making two iPods dance to show romance and love.   Development images:

By |2016-11-18T12:01:40+00:00December 10th, 2009|3D Modeling, Animation, Character, Motion Graphics, Personal Work|Comments Off on iDance Animation

Billy Stevens – Suit Ideas

This is a character design brief we were to create a character for a brand new game. My character is called Billy Stevens and is part of a covert government task force used to deal with terrorist crimes. Billy's main skills are his quickness, combat training, stealth and weapon accuracy.Idea 1:Idea 1 is a basic [...]

By |2016-11-18T12:01:40+00:00November 4th, 2009|Uncategorized|Comments Off on Billy Stevens – Suit Ideas